Friday, September 27, 2013

Show of Valor

FNM @ Epic Gamers 29/7/13

To cap an amazing set in Theros, tonight was the first FNM that saw the play of exciting new brews. A quick scan of the meta saw a horde of aggro decks filling the table , with boros, mono w, red aggro having a party today. 

It seemed like exciting times for aggro decks, as the removal of Thragtusk, Bonfire, Jund, Blasphemous Act meant that there was only really one card that could sweep the board.

Hence I made the decision to return to my white roots- memories of haunted humans in the innistrad block still lingered. The god Heliod in particular stood out for me... And synergized well with a deck looking to load its hand out.
So I sleeved up an mono white deck that really looked like a mono white happy friends party! Consisting of Ajani, Gideon and Heliod... It gave my weenie a reasonable aggresive mid game.

Reports:
Game 1 VS Mono Red Aggro
2-0
this game was mostly a race between us pumping creatures. Fiendslayer paladin held the fort and proved to be the bane of red decks. Side boarding gave me a tremendous advantage as Pacifism and Show of Valor stole the game.

Game 2 VS Big Red
(2-1)
This time, being ahead in the race was the key. Being able to load out quickly before an overloaded mizzium mortar kept me in rounds 2 & 3. Pacifism and show of valor stole the game again :)

Game 3 VS Boros Aggro
(2-1)
Met a friend for the last match up who was playing an almost identical deck except for the red splash for burn and chain to the rocks. It was really a race and banisher priest eating up each other was usually what decided the tempo of the game. I stole round 1 with a brave the elements alpha strike. Lost round 2 to a bigger board. In round 3 a side boarded gift of orzhova and frontline medic took the game. 

In a match up of attrition - I am now convinced that frontline medic is the way to go!
 The reward: sept's fnm foil! With extra goodies thanks to epic gamers!

In essence it was a fun night - although I was surprised at the absence of naya or dimir decks running around. They would have been really tough!

My mvp/cards of the day? Had to be these!


Monday, September 16, 2013

H is for hexproof and Hongkong!

After the recent success with wescoe's boros champions, I decided to return to the deck that I spent an awful lot of time with : bant hexproof. The decision was made due to the dulling of the surprise nature of burning earth - as more tri colored decks opted for a dual color approach. In addition, the rise of u/w control around the meta spooked me out of playing a creature dense aggro deck. I figured that I wanted to win, and win quickly. The addition of gladecover scout meant that hexproof had the ability to race the aggro decks and burn out much faster. Hence, it was an easy choice. 

I went 0-3 at FNM, losing all my matches. Mistakes ran all over the place as I made horrid sb decisions. Dejected, it seemed like dropping the boros deck was a bad idea. GPT Hongkong followed the day after... And feeling too lazy to sleeve up another deck, I proceeded to keep my faith in the hexxors! And like all lessons in life, sometimes you must meet defeat before you come back alot stronger.

So at GPT Hongkong, I posted my best placing ever in a main event:


And this would only be possible because of all the hard work, sparring matches and contested debates over decks with peeps like gabriel, david, Elvyn, kng and Martin. If you try, fail and try again... You will get there. :)

Friday, August 16, 2013

Friday Night Magic 16/8/20013



FNM @ Games Haven

Just a quick update on yesterday's record. Basically I pushed on with the same Boros Champs deck with a few minor editions to the main board.

-1 Thalia
-2 Doomed

+3 War Falcon

This was to give me a few more evasive bodies to give greater early pressure. The event went really well for me as I went 3-0 to grab August's FNM Promo as the prize! 
Sweet art!



Learning from my past mistakes...it was a night where i really got used to the tempo and amount of pressure to enforce upon my opponents. I was pleasantly surprised by the deck's performance as I went up against tough match-ups ( with rgds to play style ) and really piloted it well this time. This was probably the first FNM that left me with the feeling that I was in the game...

Round 1 VS UWR control (2-1)
Game 1: Had a good curve and good pressure...and played it as long as I could before finally folding to drawing engine. Was pretty neat as we traded back and forth for 30mins.
Game 2:  Draw into lands and the early pressure from champion and thalia forced him to wrath the board...allowing me to resolve a burning earth with threats in hand. A second burning earth and he folded.
Game 3: Kept a single land hand with champ, thalia, kog and sublime. Figured that being on the draw...i might have the time and chance to draw into lands. I did and kept the early pressure. On t4, with thalia and champ already on the board...I played sublime to bait his hand ...having drawn Burning Earth on the draw step. He duly played Supreme Verdict on 5 mana, allowing me to resolve burning earth again. From there on, a single fiendslayer paladin wrecked havoc.

Note: Just like my previous commentors suggested...learning how much is enough pressure is the key to this deck.

Round 2 VS Naya Midrange (Keibler?) (2-0)
Game 1: Saw a curve into sublime... and boom!
Game 2: Rinse and repeat. Braving the elements paved the way as i disregarded 2 Hellkites.

Note: We had a few board states where we simply stared at each other. However, slayer stronghold with a first striker proved to be painful...and brave the elements was an all-star here.

Round 3 VS 4 Colour CC (2-0)
Game 1: An early champion into thalia gave alot of pressure again. Baiting his wraths and playing threats into slayer stronghold won the game for me as he simply lack enough answers.
Game 2: Early pressure...into burning earth. Ray of revelation came in and we traded back and forth for a long period of time. Things looked bleak as nephalia drownyard brough me down to 8 cards. However, my opponent was sitting on 3 life and one card in hand...( was worried it was a Thragtusk )...I drew into KOG...swung with exalted status and he revealed a land in hand. 

Note: All stars for the night
1. Burning Earth
2. Fiendslayer Paladin
3. Thalia

Sunday, August 11, 2013

Wear and Tear at Games Day

Gamesday M14 @ Sun Island Cafe 11/8/2013

After the National Day break, it was back to playing magic! I decided to continue using Boros Champs..and added in a pair of : 
Awesome artwork!
There were a number of cards that I anticipated using this against...namely:
Spazzy!
1. Pesky enchantments like detention sphere and oring
2. Ratchet bomb
3. Assemble the legions

So I hitched a ride from my buddy, got down to the shop...and within the first 5 minutes...went into the top 8!! So free loot due to a lack of players! This however, turned out to be my only joy of the day...as I went into a horrid 0-3 placing! Added in to the fact that I was waylaid by a really irritating spectator.    ( note to self: Goodbye Sun Island) 

And reporting as usual:

Game 1 (1-2) : vs B/W Blood Baron Zombie midrange
Round 1 saw me stalled on a single land for 5 turns...despite pulling into 2 champions of the parish. Wasn't long before I was simply crushed by the zombies.
Round 2 saw a singular fiendslayer paladin take the game, riding on 2 slayer strongholds!
Round 3 saw the arrival of blood baron...and without any real sort of answer, my early pressure slowly dissipated and fizzed.

Game 2 (1-2): vs U/W control
Round 1: turn 2 terminus, turn 4 verdict into aetherling.
Round 2: curve into sublime - game.
Round 3: a series of azorius charms, celestrial flare, verdict and aetherling ended the game.
My sideboard was starting to feel really shaky. Burning Earth was not so stellar...

Game 3 (1-2): vs B/W/G tokens
Round 1: between thragtusk, advent of the wurm and intangible virtue..i was given the smack down!
Round 2: curve into silverblade and win!
Round 3: collective blessing resolves with a whole load of spirit tokens, VOR and thragtusk on board.

To sum it up, I had really horrid match ups today. Blood baron is something my deck cannot deal with at all cost ....and the same can really be said of aetherling. The sideboard tech of burning earth also pales when the meta decides to avoid going the tri-colours route. This has really prompted me to consider these two cards. In addition...I appeared to land flood at times..perhaps cutting 24 lands might be the proper call? Time to return to the drawing block!

Reflections:
At the end of the day...my reports are to aid in my development as a competitive player. While the match-ups were fierce...I personally felt that I was relying too much on a sb plan B of burning earth to overwhelm my opponents. The meta in Sun Island was fundamentally very different to that in Gameshaven...and I ultimately didn't prepare myself. In addition, my inability to read decks that I hadn't come across cost me dearly...and U/W control returns to give me nightmares!

Sunday, August 4, 2013

Return to Magic! Boros Champs!

Joe the Superstar.
Hi all from little Singapore! It's been slightly too long since my last foray back into magic. Honestly, it had quite a bit to do with myself being lost around a myriad of decks. Ever since the rotation of Honor of the Pure and Hero of Bladehold, it's been hard to find a white weenie/human deck that has buttered my interest. I have spent quite some time with naya blitz, bant hexproof and Joe here...




It was pretty solid fun times until a certain beast trampled through the jungle and laid its turd across the format:

And games just went on and on....and aggro really didn't seem to cut it so well. I found myself playing around with the naya colours for burning tree emissary...but never really felt like I stood a proper chance with the nut draw.

So after a bit of dwindling...and waiting...and feeding on Craig Wescoe's latest concoctions...(and M14 came along!)...what really got be excited was the arrival of the white power ranger.

That's right...I'm looking at you JUND.


And to top it off...M14 threw in a blind obedience on a scepter! 
Gotta love the art here!

Hence, I have been taking the time to brew some mono white human themed decks..but they never really had the reach nor the staying power. Splashing red for boros charm and some burn seemed like a good idea and I was having mixed success with a boros homebrew that ran the whole range of humans. Still it wasn't there yet.... until...this:

Boros Humans by Craig Wescoe
Finished 5th - 8th Place at 2013 World Magic Championship

Main Deck

Sideboard
3 Banisher Priest
4 Champion of the Parish
2 Doomed Traveler
4 Fiendslayer Paladin
4 Knight of Glory
4 Silverblade Paladin
4 Sublime Archangel
4 Thalia, Guardian of Thraben
Creatures [29]
3 Brave the Elements
4 Searing Spear
Spells [7]
4 Clifftop Retreat
1 Mountain
11 Plains
4 Sacred Foundry
4 Slayers' Stronghold
Lands [24]
Deck Total [60]

1 Banisher Priest
1 Brave the Elements
4 Burning Earth
2 Fiend Hunter
1 Mountain
3 Nearheath Pilgrim
3 Rest in Peace
Sideboard [15]





Click for full deck stats & notes!



Now this is the real deal!! The master of white weenies returned with a vengence and I was itching to run this immediately. Craig posted a great deal of information regarding the playstyle of this deck against the current meta and you should check it out!

And sometimes the alignment of the stars makes a deal with real life and its responsibilities....I found myself with enough time to join a local tourney on Saturday at Gameshaven! So I sleeved up the deck...had a few warm up matches with my students..and into the battle i went!

Casual Saturday Tournament @ Games Haven 3/8/2013

Game 1: VS Esper Control (2-0)
Round 1 went relatively smoothly as I simply curved into Thalia and Sublime. A miracle terminus ( as always...) took my board on turn 6 and left him 1 life. On my turn,I cast Thalia from my hand and ate a Syncopate...he was tapped out. With 4 mana open, I took the game by casting a doomed traveller, followed by activating Slayer's stronghold. Craig was right about the land.
Round 2 basically ended with a curve into Burning Earth. From there, it felt really unfair and there really wasn't much he could do without an answer for it.

Game 2: VS Bant Aggro (0-2)
Now this was a rather bad game for me. Was it a bad match up? I couldn't be too sure. Basically I got beat down on both rounds and drew either into lands...or couldn't keep up with his race. Between VOR, Loxondon Smiter and Selesnya Charm...i had a major headache!

Game 3: VS Vampires (2-0)
Took both games on the back of knight of glory and fiendslayer paladin. Despite having the stomkirk noble on T1 in round 2, he just couldn't deal with a post-board hand of 2 banisher priests and 1 fiend hunter.

Game 4: VS Grixis Control (2-1)
Now this was an awesome match up.
Round 1 saw me beating him down to 4 health, only for him to recover with Far and Away. I drew into lands and he drew in drownyards and jace...basically ending the game for me.
Round 2 saw him drawing into lands instead...when i curved into Sublime and she survived long enough to steal a hit..it was clear he didn't have removals and I went for the kill.
Round 3 was the most hilarious game of ping pong ever. He struck me early with a duress and discarded my Burning Earth. At that moment, it didn't look promising as he had also pillared an early Thalia. 

"It seems like another one of those days... the dark powers wresting control from the forces of goodness!" remarked my opponent.

I needed an out...took my turn, unkeep -draw....into:
Not once...but top decked...TWICE!
With two burning earths on the field...I took a gamble and raced him with only a silverblade on board. He stared me down with a snapcaster, I parried an attack by casting Brave the Elements on mr shiny horse and my opponent duly concede...since all his lands were non basic.

And that ends my report for my return to competitive magic! Pro tip: Watch out for Burning Earth tech... it really really hurts.

Thanks for reading!

Monday, October 31, 2011

Mentor of the meek

Hi everyone! I figured that since i have decided to embark fully on playing magic semi-professionally, it be nice to detail my slow progress as i start. Hopefully this will mark the beginning of some good discussions about the decks I run, as well as the exploration of various things associated to the magic multiverse and games in general. I hope you do enjoy this blog! Feel free to share your comments!

To start things off, I have been playing around with various decks to get a feel of the colour that I would like to focus on eventually.


In the past, I used to have a strong affirnity for the necromatic prowress of mono-black. Well that was until I saw the flavour within Innistrad. More specifically... the emphasis on white's humans/angels and spirits.However, what really got me swooning over the possibility of splashing white was the idea behind Mentor of the Meek. It's a card with an awesome draw mechanic, something white weenie has always been lacking. With much enthusiasm, I begun to build a core deck around the Mentor of the Meek. Stay tuned for the next update on my progress as a newbie magic player in the big wide multiverse!